AI Insights · Timothy · July 2022
Top 5 Cooking Games Performance in Africa, Q2 2022
Explore the performance of the top 5 cooking games in Africa during Q2 2022, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2022, the performance of the top 5 cooking games on a unified platform in Africa showcased interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the gaming landscape in this region.
Cooking Madness-Kitchen Frenzy, developed by ZenLife Games Pte. Ltd., saw a notable decrease in weekly downloads, starting at around 88K at the beginning of April and dropping to approximately 44K by the end of June. The weekly revenue for this game also showed a downward trend, peaking at $3.9K at the end of March and falling to around $2.7K towards the end of June. Despite this, the game maintained a strong user base with weekly active users hovering around 750K throughout the quarter.
Cooking Diary® Restaurant Game by Mytona Limited exhibited a relatively stable revenue stream, with weekly earnings ranging between $2.0K and $3.4K. However, its download numbers were quite low, starting at 724 at the end of March and fluctuating around 500 towards the end of June. The game’s weekly active users also showed a gradual decline from 22.2K at the end of March to around 14.5K by late June.
My Cafe — Restaurant Game from Melsoft experienced a steady increase in weekly downloads, rising from approximately 12K in late March to over 20K by the end of June. The weekly revenue also showed an upward trend, starting at $2.3K at the end of March and reaching $3.4K by the end of June. The number of weekly active users remained stable, fluctuating around 66K to 70K throughout the quarter.
Cooking Fever: Restaurant Game by Nordcurrent UAB demonstrated a consistent increase in weekly downloads, starting at around 50K in late March and peaking at 76K by the end of June. The weekly revenue was relatively stable, with figures ranging between $1.7K and $3.1K. The game maintained a high number of weekly active users, starting at approximately 480K and reaching over 518K by late June.
Love & Pies - Merge Mystery from Trailmix Ltd showed a significant fluctuation in weekly downloads, peaking at around 5.5K in mid-May before dropping to 761 by the end of June. The weekly revenue for this game ranged from $1.5K to $2.3K during the quarter. The game’s weekly active users peaked at 21K in mid-May but declined to around 18K by the end of June.
These trends highlight the dynamic nature of the gaming market in Africa, with varying performances across different metrics. For more detailed insights and data, visit Sensor Tower.